Abstract:This paper investigates repeated win-lose coordination games (WLC-games). We analyse which protocols are optimal for these games, covering both the worst case and average case scenarios, i,e., optimizing the guaranteed and expected coordination times. We begin by analysing Choice Matching Games (CM-games) which are a simple yet fundamental type of WLC-games, where the goal of the players is to pick the same choice from a finite set of initially indistinguishable choices. We give a fully complete classification… Show more
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