2022
DOI: 10.48550/arxiv.2207.14279
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The One Where They Reconstructed 3D Humans and Environments in TV Shows

Abstract: that can guide and improve the recovery of 3D human pose and position in these environments. Moreover, we show that reasoning about humans and their environment in 3D enables a broad range of downstream applications: re-identification, gaze estimation, cinematography and image editing. We apply our approach on environments from seven iconic TV shows and perform an extensive evaluation of the proposed system.

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Cited by 1 publication
(1 citation statement)
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References 62 publications
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“…The enrichment of NeRFs with semantic information has not been developed yet for cultural heritage: Zhi et al (2021) extended NeRFs scene-specific representation to include semantic representations that were efficiently learned from partial sparse or noisy annotations of indoor scenes. Similarly, Pavlakos et al (2022) relied on NeRF models for an accurate estimation of human pose and location. The recovered, semantically enriched 3D scene context was used to render novel views of the human localization within certain environments.…”
Section: Semantic Nerfsmentioning
confidence: 99%
“…The enrichment of NeRFs with semantic information has not been developed yet for cultural heritage: Zhi et al (2021) extended NeRFs scene-specific representation to include semantic representations that were efficiently learned from partial sparse or noisy annotations of indoor scenes. Similarly, Pavlakos et al (2022) relied on NeRF models for an accurate estimation of human pose and location. The recovered, semantically enriched 3D scene context was used to render novel views of the human localization within certain environments.…”
Section: Semantic Nerfsmentioning
confidence: 99%