The article introduces G.A.STEM project aiming at improving STEM
(Science, Technology, Engineering, Math) skills acquisition through the use of
Arts and mini-games design and development. The project favors STEM learning through valorization and re-evaluation of cultural heritage coming from the promotion of art-works and cultural exchanging among partner countries (Finland, Italy, Belgium, and Estonia), considering art as an effective interconnector focused on problem-oriented creativity development. The work summarizes the intermediate results achieved so far according to the project’s progress.