Abstract:Geographers have long wrestled with the spatial characteristics of digital mediation. In this regard, ‘the virtual’ as somehow other and immaterial has proven a persistent trope. The aim here is to argue for a greater attention to the material conditions of the digital. This article revisits the articulation of ‘virtual’ geographies and reviews recent discussion of digitally mediated activity. To materially address ‘the virtual’, the fundamental relationship between humans and technology is investigated as ‘te… Show more
“…According to McWilliams (2015: 49) and hardware (e.g. computers, fibre optic cables, servers) -that produce the digital realm (see Kinsley 2014). London-based platforms thus benefit from 'the halo effect' of 'the whole Shoreditch story', both mobilizing the material-technological knowledge that has built up in this area and 'appearing attractive to VCs hunting for tech offerings so long as, well, so long as they could put out good numbers' (i.e.…”
Section: Towards a Cultural Economy Of Crowdfundingmentioning
The full-text may be used and/or reproduced, and given to third parties in any format or medium, without prior permission or charge, for personal research or study, educational, or not-for-prot purposes provided that:• a full bibliographic reference is made to the original source • a link is made to the metadata record in DRO • the full-text is not changed in any way The full-text must not be sold in any format or medium without the formal permission of the copyright holders.Please consult the full DRO policy for further details.
“…According to McWilliams (2015: 49) and hardware (e.g. computers, fibre optic cables, servers) -that produce the digital realm (see Kinsley 2014). London-based platforms thus benefit from 'the halo effect' of 'the whole Shoreditch story', both mobilizing the material-technological knowledge that has built up in this area and 'appearing attractive to VCs hunting for tech offerings so long as, well, so long as they could put out good numbers' (i.e.…”
Section: Towards a Cultural Economy Of Crowdfundingmentioning
The full-text may be used and/or reproduced, and given to third parties in any format or medium, without prior permission or charge, for personal research or study, educational, or not-for-prot purposes provided that:• a full bibliographic reference is made to the original source • a link is made to the metadata record in DRO • the full-text is not changed in any way The full-text must not be sold in any format or medium without the formal permission of the copyright holders.Please consult the full DRO policy for further details.
“…Rural geographers have highlighted rural-urban divides (Puel et al 2007;Basu & Chakraborty 2011) and community aspects of rural connectivity and ICTs (Warren 2007;Skerratt 2010) whilst elsewhere the 'embeddedness of ICT use in the geography of people's daily lives' (Gilbert et al 2008, p. 912;Couclelis 2009) has been stressed. Given the materiality and unevenness of these digital geographies (Zook & Graham 2007;Spinney et al 2012;Kinsley 2014), there is considerable scope, then, to think through the spatial implications of digital inclusion, adoption and tools in terms of rural resilience.…”
This paper explores how an evaluative framework of resilience might be utilised to assess the impact of new digital technologies. This paper outlines key themes and indicators from recent literature on community-level and rural resilience and incorporates insights from work on digital inclusion and rural information and communication technologies to build a framework of rural community resilience. It then highlights a successful case study carried out by the Digital Engagement and Resilience project and describes some of the methodological challenges that can be encountered in cross-cutting evaluative work in a digital economy context. Finally, it contextualises this work in the current policy climate of rural digital agendas to stress the growing need for holistic and critical approaches to 'resilience'.
“…In their book Code/Space, Kitchin and Dodge (2011) call for more specific studies of software in action (see also Kinsley 2013). This paper has responded to that call by exploring the creation of computer-generated images of an urban redevelopment project.…”
Section: Resultsmentioning
confidence: 99%
“…From Graham and Marvin's pathbreaking book Splintering Urbanism (2001)to Kitchin and Dodge's Code/Space (2011)and beyond, over a decade of scholarship has explored diverse relationships between digital technologies and urban spaces (for reviews see Burrows and Beer, 2013;Dodge et al, 2009;Kinsley, 2013).…”
1 networks, interfaces and computer-generated images: learning from digital visualisations of urban redevelopment projects abstract Over the past five years, computer-generated images (CGIs) have become commonplace as a means to market urban redevelopments. To date, however, they have been given relatively little attention as a new form of visualising the urban. This paper argues that these CGIs deserve more attention, and attention of a particular kind. It argues that, instead of approaching them as images situated in urban space, their digitality invites us to understand them as interfaces circulating through a software-supported network space. The paper uses an Actor-NetworkTheory understanding of 'network' and argues that the action done on and with CGIs as they are created takes place at a series of interfaces. These interfacesbetween and among humans, software and hardware -are where work is done both to create the CGI and to create the conditions for their circulation. These claims are explored in relation to the CGIs made for a large urban redevelopment project in Doha, Qatar. The paper concludes by suggesting that geographers need to reconsider their understanding of digital images and be as attentive to the interfaces embedded in the image as to the CGI's visual content.
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