“…In light of the long and troubled history of aggression linked to gaming (e.g., Mathur & VanderWeele, 2019) as well as the documented hostility of especially competitive gaming cultures, we also wish to draw attention to the crucial distinctions between emotional reactions, aggressive conduct, and malicious behaviour. Intense positive and negative emotional reactions will often occur during competitive games, and for many players they are a key part of gaming's appeal (e.g., Meriläinen & Ruotsalainen, 2023). These reactions can sometimes manifest as aggressive cognitions and conduct (Kahila et al, 2022;Moreau et al, 2023) which, assuming that they are expressed in a manner that is not hurtful to others or oneself, are not particularly problematic and can sometimes be argued to be morally justified and even empowering, such as when pushing back against discrimination.…”