Hyper-redundant robots are characterized by the presence of a large number of actuated joints, many more than the number required to perform a given task. These robots have been proposed and used for many application involving avoiding obstacles or, in general, to provide enhanced dexterity in performing tasks. Making effective use of the extra degrees of freedom or resolution of redundancy have been an extensive topic of research and several methods have been proposed in literature. In this paper, we compare three known methods and show that an algorithm based on a classical curve called the tractrix leads to a more 'natural' motion of the hyper-redundant robot with the displacements diminishing from the end-effector to the fixed base. In addition, since the actuators at the base 'see' the inertia of all links, smaller motion of the actuators nearer to the base results in a smoother motion of the end-effector as compared to other two approaches. We present simulation and experimental results performed on a prototype eight link planar hyper-redundant manipulator.
INTRODUCTIONA rigid body moving in a plane has three degrees of freedom and in three dimensional space has six degrees of freedom. In general, one can position and orient the end-effector of a planar/spatial manipulator, in its workspace, with three/six actuated joints. A hyper-redundant robot or manipulator is constructed with a larger number of links and actuated joints than is required