2017
DOI: 10.1007/s10055-017-0331-2
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The influence of the availability of visual cues on the accurate perception of spatial dimensions in architectural virtual environments

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Cited by 35 publications
(19 citation statements)
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“…An underestimation of distances in virtual environments has been reported, but this effect seems to disappear when rendering and level of detail are of sufficient quality (Loyola, 2017; Mohler, Creem-Regehr, Thompson, & Bülthoff, 2010). Because we are interested in the effects of manipulated social cues on perceived IPD, the absolute level of the estimates, even if distorted in VR, is rather irrelevant as long as the direction and the slope of the effects remain unaffected by the virtual environment, which seems likely in the present experiments (for a discussion, see von Castell, Hecht, & Oberfeld, 2018).…”
Section: Discussionmentioning
confidence: 99%
“…An underestimation of distances in virtual environments has been reported, but this effect seems to disappear when rendering and level of detail are of sufficient quality (Loyola, 2017; Mohler, Creem-Regehr, Thompson, & Bülthoff, 2010). Because we are interested in the effects of manipulated social cues on perceived IPD, the absolute level of the estimates, even if distorted in VR, is rather irrelevant as long as the direction and the slope of the effects remain unaffected by the virtual environment, which seems likely in the present experiments (for a discussion, see von Castell, Hecht, & Oberfeld, 2018).…”
Section: Discussionmentioning
confidence: 99%
“…Many studies regarding the perception of visual extent in virtual environments have reported a pronounced underestimation of stereoscopically presented spatial extent as compared to estimates of spatial extent in real environments, in particular, but not exclusively [ 25 , 43 ], for estimated depth (e.g., [ 43 50 ]; for a review see [ 51 ]). Such pictorial displays do suffer from sagittal foreshortening, in particular if the pictorial space is empty (see, e.g., [ 52 , 53 ]) and no feedback is provided (e.g., [ 54 , 55 ]; but see [ 56 ]). In line with these findings, we also observed a consistent underestimation of the presented spatial extent for both the width (cf.…”
Section: Discussionmentioning
confidence: 99%
“…Owing to common knowledge and a vast literature on stereoscopic representation on HMDs, it is clear that factors such as IPD (interpupillary distance) and virtual environment scale can largely affect distance perception [Nguyen et al 2011] and the user's sense of immersion. Regarding distance perception in HMDs with tracking systems, non-pictorial depth cues affecting immersiveness derive either from motion (motion parallax), the oculomotor [Loyola 2017]. Owing to its importance for executing interactive tasks, distance perception in HMDs did prove its crucial role and how this affected application development and interaction models, especially regarding correct distance judgment.…”
Section: Binocular Perceptionmentioning
confidence: 99%