“…A typology for NMCIs was proposed that identified four initial NMCI types and ranked them in terms of their position on the natural mapping continuum (Skalski et al, 2011). Preliminary work validating some of these NMCI types found that the level of natural mapping in the control interface could have a powerful influence over certain aspects of the video game player experience (Cairns, Li, Wang, & Nordin, 2014;Rogers, Bowman, & Oliver, 2015;Shafer, Carbonara, & Popova, 2014;Skalski et al, 2011). However, not all research produced consistent results (Bowman & Boyan, 2008;Limperos, Schmierbach, Kegerise, & Dardis, 2011;Rogers et al, 2015;Tamborini, Bowman, Eden, Grizzard, & Organ, 2010), and key questions remained unanswered.…”