“…In the past decade, numerous studies have stressed that digital game-based learning is able to promote students' learning interest and learning motivation by integrating several learning strategies (Chu & Chang, 2014;Hwang, Hung, & Chen, 2014;Hwang, Wu, & Chen, 2012;Liu et al, 2011;Shih, Shih, Shih, Su, & Chuang, 2010). Moreover, games could provide multi-level enjoyment and flow experience to enhance the self-oriented learning and problem-solving capability of students (Shih et al, 2010;Vos, van der Meijden, & Denessen, 2011).…”