“…We are therefore still facing a process in the search of solidification in ways of doing (Heussner, 2019). Although Narrative Design emerged as a new area in the industrial domain of digital games, it did not arise in an isolated way, since much of what is part of the problematic of this design has been discussed over the last 25 years, in the domain of what is called Interactive Narrative or Interactive Storytelling (Laurel, 1993;Murray, 1997Murray, , 2005Crawford, 2004;Mateas, 2001;Frasca, 1999;Juul, 2001;Aarseth, 2004;Ryan, 2003;Ryan & Thon 2014). It was within these areas that our work began (Zagalo, Branco, & Barker, 2003), and that came to enhance the framework of narrative design that we will present.…”