Proceedings of the 21st Koli Calling International Conference on Computing Education Research 2021
DOI: 10.1145/3488042.3488043
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The Importance of Context: Assessing the Challenges of K-12 Computing Education Through the Lens of Biggs 3P Model

Abstract: The University of Gloucestershire accepts no liability for any infringement of intellectual property rights in any material deposited but will remove such material from public view pending investigation in the event of an allegation of any such infringement.

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Cited by 4 publications
(5 citation statements)
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“…Due to its integrative character, the model is used in research as a framework to ensure that all aspects contribute to a student's learning process, allowing for a better understanding of how the factors influence each other (Allison, 2021;de la Fuente et. al., 2014;Kanashiro et al, 2020;Song, 2018).…”
Section: Biggs 3p Modelmentioning
confidence: 99%
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“…Due to its integrative character, the model is used in research as a framework to ensure that all aspects contribute to a student's learning process, allowing for a better understanding of how the factors influence each other (Allison, 2021;de la Fuente et. al., 2014;Kanashiro et al, 2020;Song, 2018).…”
Section: Biggs 3p Modelmentioning
confidence: 99%
“…al., 2014;Kanashiro et al, 2020;Song, 2018). The 3P model has been used in various contexts such as MOOCs, psychological processes studies, and K-12 computing instruction, among others (Allison, 2021;Ganotice & Chan, 2019;Song, 2018).…”
Section: Biggs 3p Modelmentioning
confidence: 99%
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“…The 3P Model highlights the dynamic between the pre-existent variables with the process itself or the outcomes obtained. For this reason, this model has been replicated in multiple studies with different states of affair such as management education [ 6 ], computing education [ 7 , 8 ], and augmented reality teaching [ 9 ]. This model was used to guide and categorize all the variables for the present study, which will be further described.…”
Section: Introductionmentioning
confidence: 99%
“…In the UK, computing education has been described as "patchy and fragile" with lack of teacher support (The Royal Society, 2017). Research have further described a lack of time for the integration and challenges for both teachers and students to learn programming (Allison, 2021;Humble, Mozelius & Sällvin, 2020). To address the challenges of integrating programming in K-12 education, this study describes the process of designing, developing, and evaluating an educational game on programming.…”
Section: Introductionmentioning
confidence: 99%