2011
DOI: 10.1504/ijima.2011.038241
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The impact of virtual communities on e-loyalty: a conceptual framework

Abstract: Customer Relationship Management (CRM) adoption is both a relevant research topic in academia and a challenge for practitioners. We understand CRM as a complex concept that includes technology, strategy and philosophy. In this research, we propose an analysis of CRM organisational dynamic capabilities. The main goal is to apply a dynamic capabilities perspective to analyse how companies can improve their CRM initiatives. In order to achieve this purpose, a qualitative, interpretative, case-based research strat… Show more

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Cited by 1 publication
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“…Cohen [43] summarized 30 different definitions of social media from different perspectives, emphasizing important characteristics and natures of social media, such as online tools, applications, platforms and media, depending on information technologies (IT); social media are peer-to-peer communication channels enabling interactive web's content creation, collaboration, and exchange by participants; and social media link users to form a virtual community by using cross-platforms and affect people's behaviours and real life. In addition to Cohen's [43] categorization of social media definition and natures, Krumay and Brandtweiner have stressed e-loyalty in virtual communities [44]). Social media would decrease uncertainty and increase the exchange utility on the other hand, and provide users a sense of belonging into virtual travel communities by storytelling (Gretzel et al [45]; Wang et al [46]).…”
Section: Social Media Social Networking Digital Campaign Std Markementioning
confidence: 99%
“…Cohen [43] summarized 30 different definitions of social media from different perspectives, emphasizing important characteristics and natures of social media, such as online tools, applications, platforms and media, depending on information technologies (IT); social media are peer-to-peer communication channels enabling interactive web's content creation, collaboration, and exchange by participants; and social media link users to form a virtual community by using cross-platforms and affect people's behaviours and real life. In addition to Cohen's [43] categorization of social media definition and natures, Krumay and Brandtweiner have stressed e-loyalty in virtual communities [44]). Social media would decrease uncertainty and increase the exchange utility on the other hand, and provide users a sense of belonging into virtual travel communities by storytelling (Gretzel et al [45]; Wang et al [46]).…”
Section: Social Media Social Networking Digital Campaign Std Markementioning
confidence: 99%