2022
DOI: 10.3390/s23010042
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The Impact of Physical Motion Cues on Driver Braking Performance: A Clinical Study Using Driving Simulator and Eye Tracker

Abstract: Driving simulators are increasingly being incorporated by driving schools into a training process for a variety of vehicles. The motion platform is a major component integrated into simulators to enhance the sense of presence and fidelity of the driving simulator. However, less effort has been devoted to assessing the motion cues feedback on trainee performance in simulators. To address this gap, we thoroughly study the impact of motion cues on braking at a target point as an elementary behavior that reflects … Show more

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Cited by 3 publications
(3 citation statements)
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“…To avoid the time-invariant ratings of total mismatch yield by traditional assessment methods, the researchers proposed a new evaluation methodology describing physical short-duration cueing errors and consisting of continuous drivers’ rating of motion incongruence during passive driving simulations with consistency, still their method relied entirely on subjective evaluation which is a major limitation of the study. To overcome this weakness, the research conducted previously by El Hamdani et al [ 22 ] applied both objective (i.e., performance in the simulator, eye tracking) and subjective (questionnaire) evaluation methods that showed a positive impact of the feedback given by motion cues on drivers’ braking performance and visual focus on the track. However, the latter paper and the previous surveyed works did not compare the level of the motion platform’s cues with those generated by real cars on the roads.…”
Section: Introductionmentioning
confidence: 99%
“…To avoid the time-invariant ratings of total mismatch yield by traditional assessment methods, the researchers proposed a new evaluation methodology describing physical short-duration cueing errors and consisting of continuous drivers’ rating of motion incongruence during passive driving simulations with consistency, still their method relied entirely on subjective evaluation which is a major limitation of the study. To overcome this weakness, the research conducted previously by El Hamdani et al [ 22 ] applied both objective (i.e., performance in the simulator, eye tracking) and subjective (questionnaire) evaluation methods that showed a positive impact of the feedback given by motion cues on drivers’ braking performance and visual focus on the track. However, the latter paper and the previous surveyed works did not compare the level of the motion platform’s cues with those generated by real cars on the roads.…”
Section: Introductionmentioning
confidence: 99%
“…The selected studies are based on three main theories that explain motion sickness: sensory conflict theory, evolutionary theory, and posture instability theory. Each study had a specific set of participants, and detailed data such as driving experience, MS sensitivity, and group designations were collected (Bae, 2019;Smyth, 2021;El Hamdani, 2022). The severity of MS was measured using real vehicles, simulators, and various data measurement devices and techniques (Henry, 2022;Jones, 2019;Li, 2022;Le, 2020).…”
mentioning
confidence: 99%
“…The experiments designed in the reviewed studies featured independent variables, such as participants' gender, tasks, and seating positions, as well as dependent variables, including rating scales or surveys, physiological data, and motion dynamic data. Some studies used single-factor scales like MIsery Scale (MISC) (El Hamdani et al, 2022), while others utilized multi-factor scales, such as the Motion Sickness Assessment Questionnaire (MSAQ), and the Fast Motion Sickness (FMS) Scale (de Winkel, 2021; Chang, 2021; Salter, 2019).…”
mentioning
confidence: 99%