2018 International Conference on Electronics, Communications and Computers (CONIELECOMP) 2018
DOI: 10.1109/conielecomp.2018.8327174
|View full text |Cite
|
Sign up to set email alerts
|

The identity of the protagonist in brain-computer interfaces: A user-centered design approach

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2021
2021
2021
2021

Publication Types

Select...
3

Relationship

0
3

Authors

Journals

citations
Cited by 3 publications
(1 citation statement)
references
References 19 publications
0
1
0
Order By: Relevance
“…The most common BCIs have provided users with visual feedback that could be discrete or continuous [33]; symbolic, e.g. presenting one-dimensional (1D) indicator [34] or displaying two-dimensional (2D) scenes [35]; realistic, e.g. involving augmented reality (AR) [36]; or virtual, e.g.…”
Section: Introductionmentioning
confidence: 99%
“…The most common BCIs have provided users with visual feedback that could be discrete or continuous [33]; symbolic, e.g. presenting one-dimensional (1D) indicator [34] or displaying two-dimensional (2D) scenes [35]; realistic, e.g. involving augmented reality (AR) [36]; or virtual, e.g.…”
Section: Introductionmentioning
confidence: 99%