Abstract:The librarians of the Weinberg Memorial Library developed and implemented a new library orientation program in only three short months. The library orientation, referred to as the Heritage Hunt, is an interactive scavenger hunt that was designed to reach the entire freshmen class. In this article, the author discusses how the librarians managed to accommodate such a large number of students, why this program was developed, the difficulties that were experienced along the way, and plans for improvement based o… Show more
“…These activities require students to visit specified parts of the library to gather clues and delve into library resources (Aulisio, 2013;Broussard, 2010;Harris & Rice, 2008;Marcus & Beck, 2003;Ward-Crixell, 2007). Marcus and Beck (2003) wrote about librarians at Queensborough Community College of the City University of New York who did a library mystery scavenger hunt with multicultural students.…”
Most college students today have little trouble finding information through Google, Facebook, Twitter, and Wikipedia. They find it more challenging when asked to locate, evaluate, and ethically use the highest quality and most appropriate resources, which might require them to look beyond the first few hits in a Google search. Academic librarians are spending more time designing and delivering instruction to help students develop these important information literacy skills. How can librarians design their classes to promote the learning of these higher order mental processes? How can they capture the attention of their students and engage them in the learning process? Adding games, activities, and authentic or problem-based assignments to existing instruction sessions may be the answer. This article will discuss how librarians at Indiana University of Pennsylvania (IUP) Libraries have made instruction more engaging and effective by adding action to orientations and authenticity to assignments.
“…These activities require students to visit specified parts of the library to gather clues and delve into library resources (Aulisio, 2013;Broussard, 2010;Harris & Rice, 2008;Marcus & Beck, 2003;Ward-Crixell, 2007). Marcus and Beck (2003) wrote about librarians at Queensborough Community College of the City University of New York who did a library mystery scavenger hunt with multicultural students.…”
Most college students today have little trouble finding information through Google, Facebook, Twitter, and Wikipedia. They find it more challenging when asked to locate, evaluate, and ethically use the highest quality and most appropriate resources, which might require them to look beyond the first few hits in a Google search. Academic librarians are spending more time designing and delivering instruction to help students develop these important information literacy skills. How can librarians design their classes to promote the learning of these higher order mental processes? How can they capture the attention of their students and engage them in the learning process? Adding games, activities, and authentic or problem-based assignments to existing instruction sessions may be the answer. This article will discuss how librarians at Indiana University of Pennsylvania (IUP) Libraries have made instruction more engaging and effective by adding action to orientations and authenticity to assignments.
Scavenger hunts are an effective, fun way of orienting new students to the library. The low-tech nature and small scale of the scavenger hunt program described here might be more suitable for health sciences libraries than other models, particularly for libraries with small staffs. This model also includes a unique optional element useful for library marketing. This article describes the methods used, shares reactions of program participants, and provides suggestions for those considering orienting students in this way.
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