Proceedings IEEE ICCV Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems
DOI: 10.1109/ratfg.2001.938920
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The Hand Mouse: GMM hand-color classification and mean shift tracking

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Cited by 44 publications
(23 citation statements)
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“…For increased robustness, the method tracks the centroid of the blob and also continuously adapts the representation of the tracked color distribution. Similar is also the method proposed in [KOKS01], except the fact that it utilizes a Gaussian mixture model to approximate the color histogram and the EM algorithm to classify skin pixels based on the Bayesian decision theory.…”
Section: Tracking Based On the Mean Shift Algorithmmentioning
confidence: 98%
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“…For increased robustness, the method tracks the centroid of the blob and also continuously adapts the representation of the tracked color distribution. Similar is also the method proposed in [KOKS01], except the fact that it utilizes a Gaussian mixture model to approximate the color histogram and the EM algorithm to classify skin pixels based on the Bayesian decision theory.…”
Section: Tracking Based On the Mean Shift Algorithmmentioning
confidence: 98%
“…A simple color comparison scheme is employed in [DKS01], where the dominant color of a homogeneous region is tested as if occurring within a color range that corresponds to skin color variability. Other approaches [Bra98,KOKS01,MC97] consider skin color to be uniform across image space and extract the pursued regions through typical region-growing and pixel-grouping techniques. More advanced color segmentation techniques rely on histogram matching [Ahm94], or employ a simple look-up table approach [KK96,QMZ95] based on the training data for the skin and possibly its surrounding areas.…”
Section: Colormentioning
confidence: 99%
“…Much of the early work from the late 90s using computer vision techiques were focused on the wearable camera as a gestural interface [40,21,42,69,70]. While early work helped highlight the opportunity to develop computer vision algorithms for mobile egocentric vision systems, the focus was primarily on analysis of fingers, hands and faces [70,29,37,40].…”
Section: A Brief Historymentioning
confidence: 99%
“…Many early hand-based UIs rely on tracking the hand in a 2D viewing plane and use this information as a mouse replacement [17] [18]. Some systems demonstrated fingertip tracking for interactions in a desktop environment [20] [21].…”
Section: Related Workmentioning
confidence: 99%