“…Mobile game development has been successfully integrated into graduate degrees (Zyda et al, 2008); they have been found helpful as a motivating tool to increase student interest in CS and other STEM disciplines (Metcalf, Milrad, Cheek, Raasch, & Hamilton, 2008). Mobile devices have been integrated into CS curriculum in different ways, including teaching computer literacy (Mahmoud & Dyer, 2007) and introductory programming (Mahmoud & Dyer, 2008;Tillmann et al, 2012). Current research indicates that mobile devices and mobile games are a valuable teaching and learning tool (Chao, 2006), especially in the context of attracting schoolchildren to computing (Sharples, 2000), improving engagement and motivation in secondary education (Huizenga, Admiraal, Akkerman, & ten Dam, 2009), and as a powerful tool used in augmented learning (Klopfer, 2008).…”