Proceedings of the 39th SIGCSE Technical Symposium on Computer Science Education 2008
DOI: 10.1145/1352135.1352304
|View full text |Cite
|
Sign up to set email alerts
|

The funnel that grew our cis major in the cs desert

Abstract: Across the US, plummeting CS enrollments and disappointing student retention have caused serious concern in recent years. Yet, in the Spring of 2007, the Berea College faculty unanimously adopted a CIS major in response to the rise in enrollment in CS0 and retention into CS1. This paper details how using a funnel approach to attract students into the discipline via multiple CS0-level courses resulted in the exception to the trend.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
4
0

Year Published

2009
2009
2021
2021

Publication Types

Select...
5
2

Relationship

0
7

Authors

Journals

citations
Cited by 17 publications
(5 citation statements)
references
References 5 publications
(4 reference statements)
0
4
0
Order By: Relevance
“…Innovative course development. Educators develop courses that involve game development, virtual reality, multimedia, robotics, and the web [1, 3, and 8]; inter-disciplinary courses [10]; introductory courses that make programming easier to master [18]; introductory courses or course modules that do not involve programming at all [6]; course clusters that provide multiple-entry points in computerrelated majors [16] -and many others.…”
Section: Rationalementioning
confidence: 99%
“…Innovative course development. Educators develop courses that involve game development, virtual reality, multimedia, robotics, and the web [1, 3, and 8]; inter-disciplinary courses [10]; introductory courses that make programming easier to master [18]; introductory courses or course modules that do not involve programming at all [6]; course clusters that provide multiple-entry points in computerrelated majors [16] -and many others.…”
Section: Rationalementioning
confidence: 99%
“…Several approaches have been proposed to reduce these problems, such as curriculum revision , Active Learning strategies , research on retention , technology use in a higher education teaching , and engagement via games . These approaches usually aim to help struggling students perform better and to keep them interested in the classes.…”
Section: Introductionmentioning
confidence: 99%
“…The work most closely related to this study is by Pearce and Nakazawa [11]. They reported the outcome of a "multiple entry point funnel" where students can choose between three entry level courses based on Alice, robotics, or HTML.…”
Section: Related Researchmentioning
confidence: 99%