2021
DOI: 10.1007/978-3-030-72132-9_16
|View full text |Cite
|
Sign up to set email alerts
|

The Funnel of Game Design - Proposing a New Way to Address a Problem Definition Using the IDEAS Approach

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
10
0

Year Published

2022
2022
2023
2023

Publication Types

Select...
2
1
1

Relationship

3
1

Authors

Journals

citations
Cited by 4 publications
(10 citation statements)
references
References 13 publications
0
10
0
Order By: Relevance
“…In this publication, we aimed at answering the question on how to describe a design process for simulation game design for complex systems that allows for a problem statement and translation of the problem into a purposeful game experience. According to Freese & Lukosch, (2021), approaches that focus on simulation game design have a different understanding of the meaning of complexity and the relevance of considering a problem statement as one of the first steps of a simulation game development. Yet, this is not only important in a world of ever-increasing complexity and its consequences, but also to guarantee the development of a valid simulation game.…”
Section: Discussion Conclusion and Future Researchmentioning
confidence: 99%
See 3 more Smart Citations
“…In this publication, we aimed at answering the question on how to describe a design process for simulation game design for complex systems that allows for a problem statement and translation of the problem into a purposeful game experience. According to Freese & Lukosch, (2021), approaches that focus on simulation game design have a different understanding of the meaning of complexity and the relevance of considering a problem statement as one of the first steps of a simulation game development. Yet, this is not only important in a world of ever-increasing complexity and its consequences, but also to guarantee the development of a valid simulation game.…”
Section: Discussion Conclusion and Future Researchmentioning
confidence: 99%
“…In this step, the TGD philosophy of Harteveld (2011) can be used with priority on the Reality and Meaning worlds as it is particularly relevant for both worlds to get input from subject-matter experts. Furthermore, feedback loops are considered in order to iteratively screen the procedure and compare results with previous steps.
Figure 2.IDEAS approach (Freese & Lukosch, 2021).
…”
Section: Previous Researchmentioning
confidence: 99%
See 2 more Smart Citations
“…Therefore, the decision has been made to develop such a game. To identify the problem this game should address, the authors followed the IDEAS approach [2]. In general, IDEAS consists of four steps: interviews with subject-matter experts, discussion round(s) with experts, Moscow analysis [3], and participatory gamestorm sessions.…”
Section: Introductionmentioning
confidence: 99%