2004
DOI: 10.1145/1030194.1015480
|View full text |Cite
|
Sign up to set email alerts
|

The feasibility of supporting large-scale live streaming applications with dynamic application end-points

Abstract: While application end-point architectures have proven to be viable solutions for large-scale distributed applications such as distributed computing and file-sharing, there is little known about its feasibility for more bandwidth-demanding applications such as live streaming. Heterogeneity in bandwidth resources and dynamic group membership, inherent properties of application end-points, may adversely affect the construction of a usable and efficient overlay. At large scales, the problems become even more chall… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1

Citation Types

2
66
0
1

Year Published

2005
2005
2019
2019

Publication Types

Select...
5
2
1

Relationship

0
8

Authors

Journals

citations
Cited by 59 publications
(69 citation statements)
references
References 22 publications
2
66
0
1
Order By: Relevance
“…We also plan to modify our mechanism in order to induce topologies different from simple rings, like multicast trees for multimedia streaming in peer-to-peer networks. [11] …”
Section: Discussionmentioning
confidence: 99%
“…We also plan to modify our mechanism in order to induce topologies different from simple rings, like multicast trees for multimedia streaming in peer-to-peer networks. [11] …”
Section: Discussionmentioning
confidence: 99%
“…Several well-known works, such as Bullet [16], SplitStream [3], and CoopNet [4], also employs the multi-tree approach to reduce the impact of peer failure, meanwhile increasing the aggregate throughput. In contrast to the depth-optimizing approach, Sripanidkulchai et al [5] propose the longest-first algorithm which, by utilizing peers' heavy tailed lifetime distribution, grants the longest lived peer with higher priority. These algorithms coincide with many findings in our paper, such as the optimal tree structure exhibited in the multi-tree setting under star network model.…”
Section: Related Workmentioning
confidence: 99%
“…While important heuristics have been proposed such as minimizing depth [1,2], multiple trees [3,4], bandwidth-first, age-first [5], or a hybrid of the two [6], some analytical works have tried to analyze and compare their performances under stochastic framework [7,8] or real-system traces. However, this domain has been rarely examined from the optimization perspective.…”
Section: Introductionmentioning
confidence: 99%
“…Many P2P live streaming systems are fairly successful, such as CoolStreaming [14], AnySee [15], Zigzag [1], ESM [2]. However, it remains an open question whether similar P2P technologies could be used to provide scalable VoD services.…”
Section: Introductionmentioning
confidence: 99%
“…As illustrated inFigure 2, a peer includes four key modules: (1) Local Streaming Server performs the RTSP protocol interactivity with the upper player, such as DESCRIBE, PLAY, PAUSE and TEARDOWN, and sends 1s content to the player each second (2). …”
mentioning
confidence: 99%