“…Content can be "objects, places, activities" or any valuable information or experience (Bessière et al, 2009). Another important reason is the opportunity for participants to interact and communicate in a way that conveys a sense of presence lacking in other media (Park et al, 2009;Kelton, 2007). Wide opportunities for simulating environments make CVEs suitable for conducting meetings, performances and role playing (Sant, 2009).…”