“…In capitalizing on hypervisible although highly controlled and disciplined forms of Black masculinity (Brown, 2017; Cunningham, 2009; Mower, Andrews, & Rick, 2014), the NFL also profits from and propagates a dominant racial “common sense” (Omi & Winant, 1994, p. 4) that involves intersecting logics of “white innocence” and “black abstraction” (Ioanide, 2014; Ross, 1990). Whereas scouting reports, video games, and the media tend to portray White players in terms of work ethic and intelligence, Black players are commonly depicted in terms of innate “physical attributes and negative intangibles” (Boylan, McMahon, & Monroe, 2016; Leonard, 2004; Oates, 2007), a kind of “racial athleticism” (St Louis, 2004). Video games like Madden are not dissimilar from the sports media in general, David J. Leonard writes, in representing Black male players as “physically and verbally aggressive,” “excessively muscular,” “hyper-masculine,” and possessing “sheer force” and “pure athleticism.” In this way, actual and virtual manifestations of football combine to “indulge white pleasures as they affirm stereotypical visions of black bodies, as physical, aggressive and violent,” “playing on white fantasies as they simultaneously affirm white privilege” through consumption (Leonard, 2004, pp.…”