2021
DOI: 10.17507/tpls.1109.11
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The Effects of WordWall Online Games (WOW) on English Language Vocabulary Learning Among Year 5 Pupils

Abstract: In the effort to upgrade pupils' vocabulary learning experience, the potential of interactive educational games is increasingly explored as supplementary teaching and learning materials. While the eagerness to integrate mobile technology into English language education is noticeable, there is a lack of evidence on Malaysian English as Second Language (ESL) learners' views of the feasibility of online games in vocabulary learning. This study aims to determine the degree of improvement in pupils' vocabulary perf… Show more

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Cited by 31 publications
(39 citation statements)
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References 36 publications
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“…This application has been used by teachers traditionally by pasting words on the wall and pinning the meaning of the words used. In line with that, Hasram et al (2021) stated that the Wordwall application is a game platform that is very suitable for training students' vocabulary. Providing a pleasant learning experience is part of the learning process.…”
Section: Wordwall As Teaching Mediamentioning
confidence: 83%
See 1 more Smart Citation
“…This application has been used by teachers traditionally by pasting words on the wall and pinning the meaning of the words used. In line with that, Hasram et al (2021) stated that the Wordwall application is a game platform that is very suitable for training students' vocabulary. Providing a pleasant learning experience is part of the learning process.…”
Section: Wordwall As Teaching Mediamentioning
confidence: 83%
“…This application can really help teachers in developing their practice questions which are packaged through interesting templates on this application This research is limited to In other words, teachers as educators must be able to embrace students in knowing more about technology in learning, so that they become an active generation in technological development. Furthermore, the integration of game applications in vocabulary learning also adds insight for teachers so that they can be used as guides in preparing games that are suitable for their students' perceptions of using aneeds (Hasram et al, 2021). In line with that, students will also have more interest in the lessons they are doing.…”
Section: Discussionmentioning
confidence: 94%
“…Online game-based learning platform such as Wordwall contains a variety of mini-games that can be utilised in the classroom to review theory, ideas, and terminology. As stated by Hasram et al (2021), Wordwall can assist and enrich students' experience and retain their attention. As a result, students' participation in the lesson can be enhanced and improved.…”
Section: Problem Statementmentioning
confidence: 99%
“…However, student language proficiency can be improved through diverse teaching techniques and activities especially in terms of language productive skills that include speaking and writing skills (Sahrir & Muhammad, 2019). It refers to the ability of a student in using a language, which is the communication aspect which it is important to be mastered by every teacher and student so that the process of delivery of knowledge becomes easier especially in mastering the language skills (Zuki, 2017;Hasram et al, 2021;Hasram et al, 2020). In the Wekke's (2015) book assembled language teaching theories, the importance of language learning and the Arabic language teaching method that was often used since its inception, especially collaborative activities that do not directly improve language skills to students.…”
Section: Literature Reviewmentioning
confidence: 99%