2024
DOI: 10.2196/52990
|View full text |Cite
|
Sign up to set email alerts
|

The Effects of Serious Games on Cardiopulmonary Resuscitation Training and Education: Systematic Review With Meta-Analysis of Randomized Controlled Trials

Pengfei Cheng,
Yangxi Huang,
Pengyu Yang
et al.

Abstract: Background Serious games have emerged as an innovative educational strategy with the potential to significantly enhance the quality and effectiveness of cardiopulmonary resuscitation (CPR) training. Despite their promise, there remains a degree of controversy when comparing the advantages of serious games with traditional CPR training methods. This study seeks to provide a comprehensive assessment of the impact of serious games on CPR training and education by systematically analyzing the results o… Show more

Help me understand this report
View preprint versions

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2024
2024
2024
2024

Publication Types

Select...
2

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
(1 citation statement)
references
References 60 publications
0
1
0
Order By: Relevance
“…This includes not only immersive technologies, such as extended reality [15], but also mobile learning (m-learning), which has increased dramatically in nursing education in recent years [16]. A recent meta-analysis indicates that serious smartphone games are a promising and effective tool for adult BLS education [17]. M-learning, by its definition, encompasses the use of mobile technology [18], with mobile apps on smartphones often serving as the educational platform [19].…”
Section: Introductionmentioning
confidence: 99%
“…This includes not only immersive technologies, such as extended reality [15], but also mobile learning (m-learning), which has increased dramatically in nursing education in recent years [16]. A recent meta-analysis indicates that serious smartphone games are a promising and effective tool for adult BLS education [17]. M-learning, by its definition, encompasses the use of mobile technology [18], with mobile apps on smartphones often serving as the educational platform [19].…”
Section: Introductionmentioning
confidence: 99%