2018
DOI: 10.1007/s11423-018-9623-9
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The effects of learning–family conflict, perceived control over time and task-fit technology factors on urban–rural high school students’ acceptance of video-based instruction in flipped learning approach

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Cited by 51 publications
(48 citation statements)
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References 61 publications
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“…Scale items and confirmatory factor analysis. The measurement model fit indices as seen in Table 3, which include: Chi-square/degree of freedom (χ2/df) = 3.690, comparative fit index (CFI) = 0.970, goodness of fit index (GFI) = 0.963, adjusted goodness of fit index (AGFI) = 0.930, root mean square error of approximation (RMSEA) = 0.070, standardized root mean residual (SRMR) = 0.04, were all in accordance with previous studies [111,114].…”
Section: Convergent Validitysupporting
confidence: 89%
“…Scale items and confirmatory factor analysis. The measurement model fit indices as seen in Table 3, which include: Chi-square/degree of freedom (χ2/df) = 3.690, comparative fit index (CFI) = 0.970, goodness of fit index (GFI) = 0.963, adjusted goodness of fit index (AGFI) = 0.930, root mean square error of approximation (RMSEA) = 0.070, standardized root mean residual (SRMR) = 0.04, were all in accordance with previous studies [111,114].…”
Section: Convergent Validitysupporting
confidence: 89%
“…However, results from certain studies in (Johnson & Christensen, 2011;Ulrich et al, 2019;Zhang et al, 2006) paint a different picture where the use of video contents are not found to be effective for the students. Similarly, (Kissi et al, 2018) have shown that many times the students tend to skip video lessons that have a negative effect on their learning outcome and in-class performance. Therefore, we find that all the above-mentioned works focus either on the design principles or the benefits/drawbacks of using videos for the purpose of online learning, with not much information regarding the students' perception and adoption of video technology/contents that can ensure the sustainability and success of using these tools.…”
Section: Online Learning Focusing On the Use Of Video Technology/contmentioning
confidence: 97%
“…Similarly, this study revealed findings on the understanding and adoption of gamification utility. The combination of the TTF with the TAM model is obligatory because they are the most frequently used models to study technology's acceptance, utilization, willingness and motivations to use [40], [49], [22].…”
Section: A Social Motivation In Moodle Gamified Training Platformmentioning
confidence: 99%
“…There is limited or no literature on the influence of the task technology fit, social influence and social recognition on instructors' perceptions of the use of Moodle for instructor training [44], [45] [17]. Although some studies examined the TTF in several perspectives, few studies were conducted on gamification [40], [22], [10]. Similarly, it is unclear if gamification is a good fit for instructor training and how it affects continuance intentions to use.…”
Section: Introductionmentioning
confidence: 99%