2018
DOI: 10.2147/cia.s183502
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The effectiveness of virtual reality training in reducing the risk of falls among elderly people

Abstract: BackgroundVirtual reality (VR) training using modern game consoles is an innovative rehabilitation method for fall-prone elderly people. The aim of this study was to assess the effectiveness of VR training using the “Xbox 360 Kinect” in people over 60 years of age.Materials and methodsThe study involved 23 people, including 19 women and 4 men (mean age 75.74±8.09 years). The following functional tests were employed as research instruments: the 6-minute walking test (6MWT), the Dynamic Gait Index (DGI), the tan… Show more

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Cited by 72 publications
(73 citation statements)
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References 47 publications
(51 reference statements)
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“…18% (n = 15) of the studies described interventions promoting physical fitness among older participants 26‐40 . The interventions were aimed at preventing falls or further decline among older people due to frailty, sarcopenia, multiple chronic conditions, or cancer by means of improving balance, strength, and physical capacity.…”
Section: Resultsmentioning
confidence: 99%
“…18% (n = 15) of the studies described interventions promoting physical fitness among older participants 26‐40 . The interventions were aimed at preventing falls or further decline among older people due to frailty, sarcopenia, multiple chronic conditions, or cancer by means of improving balance, strength, and physical capacity.…”
Section: Resultsmentioning
confidence: 99%
“…While VR has been used in elderly populations in a number of studies to train physical health [28][29][30][31][32] or improve intervention attractiveness [33,34], few studies have applied immersive VR in elderly with the aim to improve cognitive skills. Indeed, the suggested digital illiteracy may have contributed to this [35].…”
Section: Introductionmentioning
confidence: 99%
“…Several studies (6668) have showed that continuing rehabilitation activities at home contributes to the maintenance of benefits obtained. Accordingly, we are developing a low-end VR tool to promote physical rehabilitation at home.…”
Section: Discussionmentioning
confidence: 99%
“…Accordingly, we are developing a low-end VR tool to promote physical rehabilitation at home. This new system will be tablet-based and will exploit the potential of 360° videos (6870). To our knowledge, there are no studies that have tested this technology for motor rehabilitation.…”
Section: Discussionmentioning
confidence: 99%