The Effectiveness of Guidance and Counseling Monopoly Media for Increasing Academic Self-Efficacy for High School Students
Lofes Ardiansyah,
Muhammad Nur Wangid,
Cindy Asli Pravesti
Abstract:This study aims to ascertain whether the use of guidance and counseling monopoly game media can increase high school students' self-efficacy in their academic endeavors. Five students from class XI with low academic self-efficacy measurement scores participated in this study using an experimental method with a one-group pre-posttest design. The instrument for measuring academic self-efficacy is a data collection technique used in this study. The t test was used in parametric data analysis by the researchers. I… Show more
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