2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 2019
DOI: 10.1109/vr.2019.8797843
|View full text |Cite
|
Sign up to set email alerts
|

The Effect of Camera Height, Actor Behavior, and Viewer Position on the User Experience of 360° Videos

Abstract: 360° videos can be viewed in an immersive manner with a headmounted display (HMD). However, it is unclear how the viewing experience is affected by basic properties of 360° videos, such as how high they are recorded from, and whether there are people close to the camera. We conducted a 24-participant user study where we explored whether the viewing experience is affected by A) camera height, B) the proximity and actions of people appearing in the videos, and C) viewer position (standing/sitting). The results, … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
10
0

Year Published

2020
2020
2023
2023

Publication Types

Select...
5
4

Relationship

0
9

Authors

Journals

citations
Cited by 29 publications
(10 citation statements)
references
References 20 publications
0
10
0
Order By: Relevance
“…Keskinen et al [22] observed that the user's own height with respect to the camera height had no effect on the viewing experience and concluded that a height of 150 cm was suitable for the camera mount, irrespective of the user's actual height or posture. However, during the initial tests of the system, users felt too high at 150 cm while sitting.…”
Section: Study Setupmentioning
confidence: 99%
“…Keskinen et al [22] observed that the user's own height with respect to the camera height had no effect on the viewing experience and concluded that a height of 150 cm was suitable for the camera mount, irrespective of the user's actual height or posture. However, during the initial tests of the system, users felt too high at 150 cm while sitting.…”
Section: Study Setupmentioning
confidence: 99%
“…Researchers have discovered that the height differences between the camera and eyes are more accepted by the viewers if the camera position is lower than the viewer's eye height [8]. Additionally, a seated pose is preferred and can be adapted to more easily than a standing pose [23].…”
Section: Choosing the Placement Of The Camera The Actor And Other Story Elementsmentioning
confidence: 99%
“…However, the guidelines presented in this work differ in context from previous work that focuses on the creation of material to be experienced away from the filming location, with the user accessing the environment through various methods, such as head-mounted displays and projection technology (e.g. [20,32,33]).…”
Section: Related Workmentioning
confidence: 99%