Abstract:Near-surface simulation methods for shallowly submerged underwater vehicles are necessary for the population of a variety of free-surface-affected, coefficient-based maneuvering and seakeeping models. Simulations vary in complexity and computational costs, often sacrificing accuracy for simplicity and speed. One particular simplifying assumption, the linearization of the free surface boundary conditions, is explored in this study by comparing the steady-state wave-making characteristics of a shallowly submerge… Show more
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