2003
DOI: 10.1177/1059712303114001
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The Dynamics of Active Categorical Perception in an Evolved Model Agent

Abstract: Notions of embodiment, situatedness, and dynamics are increasingly being debated in cognitive science. However, these debates are often carried out in the absence of concrete examples. In order to build intuition, this paper explores a model agent to illustrate how the perspective and tools of dynamical systems theory can be applied to the analysis of situated, embodied agents capable of minimally cognitive behavior. Specifically, we study a model agent whose "nervous system" was evolved using a genetic algori… Show more

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Cited by 392 publications
(382 citation statements)
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“…It would also be instructive to use exactly the same tools and the same parameters to evolve foragers with different types of controllers, such as continuous time recurrent neural networks, as in Refs. [37,81,82], or radically different ones such as the Markov networks in [83,84] and see what previous evolutionary obstacles they ease, or which new ones they impose.…”
Section: Resultsmentioning
confidence: 99%
“…It would also be instructive to use exactly the same tools and the same parameters to evolve foragers with different types of controllers, such as continuous time recurrent neural networks, as in Refs. [37,81,82], or radically different ones such as the Markov networks in [83,84] and see what previous evolutionary obstacles they ease, or which new ones they impose.…”
Section: Resultsmentioning
confidence: 99%
“…to detect the duration of a given sensory state) and/or to remember and eventually communicate previously experienced sensory states (Beer, 2003;Nolfi and Marocco, 2001). In other words, the characteristics of the neural controllers potentially allow the robots to extract and communicate information that is not currently available through their sensors.…”
Section: N F R a R E D V I S I O N C O Mmu N I C A T I O N C O Mmu mentioning
confidence: 99%
“…For example, dynamical systems studies combined with artificial evolution of algorithms for control of real or simulated agents (evolutionary robotics or evolutionary computation, respectively) suggest that the number of neurons required to simulate a minimal cognitive feat is exceedingly small. Continuous-time recurrent neural networks can be artificially evolved to undertake perceptual categorization of falling 'triangles' and 'squares' using active vision with only eight neurons [82]. Relational categorization of concepts such as larger or smaller can be achieved using five neurons [83].…”
Section: What Is Cognitive Complexity and How Does It Evolve?mentioning
confidence: 99%