“…These analogue drawing drawings cannot be digitally stored for later use, or used with other programmes or printers, lack system support such as undo, erase, retrieve, feedback, and are not efficient or suitable for complex drawing tasks. Some of the experimented digital drawing tools for graph, diagram, and drawing production as illustrated in Table 1 are SVG-Plott (Bornschein & Weber, 2017), AGC (Gardner et al, 2002), Maths Class (Cook & Polgar, 2015), BPLOT2 (Fujiyoshi et al, 2008) and BPLOT3 (Fujiyoshi et al, 2014), AHEAD (Rassmus-Grohn et al, 2007), Play with Geometry (Buzzi et al, 2015), Draw and Drag (Grussenmeyer, 2015), TactileView and TactiPad (Touch Graphics, 2016), and many more.…”