“…Evaluation of the mobile learning application with Nigerian students reported that the tool promotes teaching and learning of programming by engaging the students in problem-solving through an indigenous game (Oyelere et al, 2019 ). It is also interesting to see how scholars from the university where the participants of this study emanate are making contributions toward developing students’ CT and programming skills (Oladipo & Ibrahim, 2018 ). For instance, an intervention to support students on problem-solving and self-learning (CodeEazee) has been developed using Python (Oladipo & Ibrahim, 2018 ).…”