2013
DOI: 10.1007/978-3-642-45030-3_30
|View full text |Cite
|
Sign up to set email alerts
|

Terrain Visibility with Multiple Viewpoints

Abstract: We study the problem of visibility in polyhedral terrains in the presence of multiple viewpoints. We consider a triangulated terrain with m > 1 viewpoints (or guards) located on the terrain surface. A point on the terrain is considered visible if it has an unobstructed line of sight to at least one viewpoint. We study several natural and fundamental visibility structures: (1) the visibility map, which is a partition of the terrain into visible and invisible regions; (2) the colored visibility map, which is a p… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
19
0

Year Published

2013
2013
2021
2021

Publication Types

Select...
2
2
2

Relationship

2
4

Authors

Journals

citations
Cited by 10 publications
(19 citation statements)
references
References 26 publications
0
19
0
Order By: Relevance
“…It is conceivable that one could achieve this assuming, for instance, realistic terrain conditions [17], or a slope condition [21]. Finally, extending our study to viewsheds of multiple viewpoints, whose complexity was studied recently for the first time [7], is another interesting direction for further research.…”
Section: Discussionmentioning
confidence: 87%
See 1 more Smart Citation
“…It is conceivable that one could achieve this assuming, for instance, realistic terrain conditions [17], or a slope condition [21]. Finally, extending our study to viewsheds of multiple viewpoints, whose complexity was studied recently for the first time [7], is another interesting direction for further research.…”
Section: Discussionmentioning
confidence: 87%
“…5). Vertices of the viewshed of p can have three types [7]. A vertex of type 1 is a vertex of T , of which there are clearly only n. A vertex of type 2 is the intersection of an edge of T and a vase.…”
Section: Prickliness and Viewshed Complexity In 15d Terrainsmentioning
confidence: 99%
“…Despite its simplicity and disappointing quadratic performance, to the best of our knowledge, this is the best known solution for this problem to date. e 1.5D terrain-guarding problem (TGP), which is highly related to the 1D total visibility-index problem, has been extensively studied [14,15,18,22]. e terrain-guarding problem involves nding the minimum number of points needed to view an entire 1-dimensional set of vertices.…”
Section: Introductionmentioning
confidence: 99%
“…Hurtado et. al [18] present a solution to a variant of TGP by considering the viewshed (list of visible points) of m viewpoints (or guards). By sweeping a one-dimensional terrain (an x-monotone polyline of vertices) and maintaining a list of vertices that are dominated, they nd the viewshed of m points in O(n + m log m) time.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation