Level of Detail for 3D Graphics 2003
DOI: 10.1016/b978-155860838-2/50009-1
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Terrain Level of Detail

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Cited by 78 publications
(32 citation statements)
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“…An overview of these methods as they are applied to geometric models is provided by Luebke [19]. While these metrics are designed to evaluate two-dimensional surfaces, applying them to interconnected networks of one-dimensional centerlines is straightforward.…”
Section: Introductionmentioning
confidence: 99%
“…An overview of these methods as they are applied to geometric models is provided by Luebke [19]. While these metrics are designed to evaluate two-dimensional surfaces, applying them to interconnected networks of one-dimensional centerlines is straightforward.…”
Section: Introductionmentioning
confidence: 99%
“…The most robust areas seems to be in the same places for a set of resolution. Inspired by the discrete LOD (Level Of Detail), 12,13 we will decimate the mesh in a lower resolution to synchronize the watermark in this new resolution domain.…”
Section: Resultsmentioning
confidence: 99%
“…Multiresolution approaches (Clark, 1976; Luebke et al, 2002) have been traditionally used in these kinds of situations, due to their ability to manage different representations of the same objects in a given scene, selecting the most appropriate representation in each case according to different criteria (Luebke et al, 2002). This approach has been followed in methods for neural membrane CPU mesh generation with different levels of detail (Brito et al, 2013), where the mesh resolution is fixed through the specification of the number of sections and cross sections for each segment of the morphological tracing, and (Lasserre et al, 2012), where different levels of detail are obtained through consecutive application of the Catmull–Clark (Catmull and Clark, 1978) subdivision algorithm.…”
Section: State Of the Artmentioning
confidence: 99%