2021
DOI: 10.1371/journal.pcbi.1009184
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Ten simple rules for teaching applied programming in an authentic and immersive online environment

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Cited by 2 publications
(2 citation statements)
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“…By focusing on the environment and how we organise interaction, our 10 simple rules provide a unique toolkit to complement what is already known about optimising platforms for training [ 14 ] or the scientific content in short courses [ 15 ]. Carefully planned interactive elements, indeed, open up new avenues for content—such as focused discussion of individual needs, troubleshooting as its own skill set to learn, or inclusive exploratory projects.…”
Section: Discussionmentioning
confidence: 99%
“…By focusing on the environment and how we organise interaction, our 10 simple rules provide a unique toolkit to complement what is already known about optimising platforms for training [ 14 ] or the scientific content in short courses [ 15 ]. Carefully planned interactive elements, indeed, open up new avenues for content—such as focused discussion of individual needs, troubleshooting as its own skill set to learn, or inclusive exploratory projects.…”
Section: Discussionmentioning
confidence: 99%
“…Where possible, we point to published recommendations and draw on work from the field of software architecture and development practices. The vast majority of this literature focuses on team processes for complex projects, with only a modest discussion of software development Formal publications in this area include: Beck et al (1983), Feller et al (2007, Hooley et al (2021), andPoppendieck &Poppendieck (2003). In addition, detailed guidance is available in numerous blog posts (Postan, 2021) and Stack Overflow replies (Stack, 2022), but the provenance of this advice is often limited.…”
Section: R Software Engineering Practicesmentioning
confidence: 99%