Augmented Reality (AR) near-eye displays promise new human-computer interactions that can positively impact people's lives. However, the current generation of AR near-eye displays fails to provide ergonomic solutions that counter design trade-offs such as form factor, weight, computational requirements, and battery life. Unfortunately, these design trade-offs are significant obstacles on the path towards an all-day usable near-eye display. We argue that a new way of designing AR near-eye displays that remove active components from a near-eye display could be a key to solving trade-off related issues. We propose the beaming display, 1 a new near-eye display system that uses a projector and an all passive wearable headset. In our proposal, we project images from a distance to a passive wearable near-eye display as we track the location of that near-eye display. This presentation will present the latest version of our prototype while we discuss the potential future directions for beaming displays.