“…Computer technologies are often framed either as mere adjuncts to creative practice or as completely transforming creativity, leading to "digital creativity" that is in some uniform way distinct from non-digital creativity. For example Basu and Beghetto [3] build their case study of a distributed artistic practice on an ontological separation between "material" and "digital" tools. By contrast, we find support for Bødker and Klokmose's argument that such an ontological separation is not theoretically well-grounded or pragmatically useful [21].…”