2017
DOI: 10.17140/pcsoj-3-128
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Technology and the Brain: Lessons from Patient Care, Social Media and the Internet

Abstract: OVERVIEWTechnology is sweeping through our society in unparalleled fashion, affecting our day-to-day life, education, social relationships, healthcare and business. Our human experience and neuroscience both determine how we interface with technology such that we have "good" (i.e., enjoyment, excitement) and "bad" (i.e., stress) experiences. With regard to healthcare, the patient-centered era features quality, affordable, and timely care; technology is a key part of that, particularly among younger generations… Show more

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Cited by 2 publications
(2 citation statements)
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“…In addition, according to the New York Times, "The nearuniversal access to digital technology, starting at ever younger ages, is transforming modern society in ways that can have negative effects on physical and mental health, neurological development and personal relationships, not to mention safety on our roads and sidewalks" [17]. Concerns about adverse effects of the Internet have led to proactive efforts toward cyberhealth [18], discussion of risks associated with excess online and screen activity [19], and a call for research on how technology "changes" us [20]. Finally, the "opportunity costs" need to be accounted for, that is, time spent on one activity costs an opportunity to spend it on another (perhaps better, healthier) activity.…”
mentioning
confidence: 99%
“…In addition, according to the New York Times, "The nearuniversal access to digital technology, starting at ever younger ages, is transforming modern society in ways that can have negative effects on physical and mental health, neurological development and personal relationships, not to mention safety on our roads and sidewalks" [17]. Concerns about adverse effects of the Internet have led to proactive efforts toward cyberhealth [18], discussion of risks associated with excess online and screen activity [19], and a call for research on how technology "changes" us [20]. Finally, the "opportunity costs" need to be accounted for, that is, time spent on one activity costs an opportunity to spend it on another (perhaps better, healthier) activity.…”
mentioning
confidence: 99%
“…Skills needed to solve a problem is developed by education, mentoring and practice. [40][41] The problems in researching the use of SP/Ds include trouble employing true experimental methods with random assignment, literature based on topical and cross-sectional investigation of momentary rather than long-term impact for SP/D users, disparities in technology users' backgrounds, biased (self) reporting of behaviors and a limited "half life" of research questionnaires. 19 The SP/D era is also very short, so there is little broadly generalizable longitudinal evidence.…”
Section: Cognitive Function Relevant To New Technologies and The Sp/dmentioning
confidence: 99%