“…Various VR technologies have been used by researchers, for example, Second Life, OpenSimulator, VR 360 videos, Google Cardboard, Google Expeditions, Google Earth, platforms based on the cloud, hybrid virtual environments that encompass short video clips featuring virtual world avatars, or the Google Street View virtual environment for exploring culture learning, etc. [4,[8][9][10][11][12][13]. To Ma and Zheng [14], VR systems can be categorized into three types: immersive VR, semi-immersive VR, and non-immersive VR (p. 170).…”