2008 21st Conference on Software Engineering Education and Training 2008
DOI: 10.1109/cseet.2008.26
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Teaching Object-Oriented Software Engineering through Problem-Based Learning in the Context of Game Design

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Cited by 14 publications
(5 citation statements)
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References 10 publications
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“…In that course, students were required to implement a small-tomedium scale interactive computer game in one semester, making use of a game framework. Similar courses were also reported in [17][18]21]. We appreciate those approaches to teaching object-oriented programming with games, but we do believe that we should be careful with the selection of games, and don't be too ambitious at the initial point since our students are new programmers.…”
Section: Our Reflection and Related Workmentioning
confidence: 50%
“…In that course, students were required to implement a small-tomedium scale interactive computer game in one semester, making use of a game framework. Similar courses were also reported in [17][18]21]. We appreciate those approaches to teaching object-oriented programming with games, but we do believe that we should be careful with the selection of games, and don't be too ambitious at the initial point since our students are new programmers.…”
Section: Our Reflection and Related Workmentioning
confidence: 50%
“…Other teaching approaches can co-exist and complement flip teaching such as Project-Based Learning. 4 In our case the work in the classroom is more based on Problem-Based Learning 5 and its generalization known as Activity-Led Instruction 6 .…”
Section: Flip Teaching As An Alternative To Traditional Teaching Methodsmentioning
confidence: 99%
“…Figuera et al (2011) describe an educational project based on Problem Based Learning for Telecommunications students. Ryoo et al (2008) propose a Problem Based Learning curriculum centred on game development to deliver basic objectoriented programming concepts to software engineering students. Minovic et al (2012) analysed how to apply modern information technologies for developing game-based learning platform for education.…”
Section: Related Workmentioning
confidence: 99%