Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction 2022
DOI: 10.1145/3490149.3502263
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TangibleTouch: A Toolkit for Designing Surface-based Gestures for Tangible Interfaces

Abstract: This pictorial introduces TangibleTouch, a toolkit to design and build interactive tangible cubes using capacitive sensing. This toolkit enables designers to quickly prototype and explore tangible cubes with exchangeable capacitive panels that allows touch-based gestures and interactions that can be used for tangible input in VR, AR, or physical computing. We introduce a design space for TangibleTouch, and present the technical implementation, fabrication approaches, and software support for designers. We eval… Show more

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Cited by 4 publications
(2 citation statements)
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“…Cordeil et al 's work [9] discussed tangibles in a general sense, rather than specifically concentrating on tangible cubes or proposing specific visual mappings. Potts et al's work [61] targeted only surface-gesture-based interactions without exploring the full range of user action possibilities. Therefore, in this work, we aim to propose a more focused and complete design space investigating the interaction opportunities offered by tangible cubes in MR environments.…”
Section: Tangible Cube Interaction Frameworkmentioning
confidence: 99%
See 1 more Smart Citation
“…Cordeil et al 's work [9] discussed tangibles in a general sense, rather than specifically concentrating on tangible cubes or proposing specific visual mappings. Potts et al's work [61] targeted only surface-gesture-based interactions without exploring the full range of user action possibilities. Therefore, in this work, we aim to propose a more focused and complete design space investigating the interaction opportunities offered by tangible cubes in MR environments.…”
Section: Tangible Cube Interaction Frameworkmentioning
confidence: 99%
“…Building upon the foundation laid by established taxonomies outlined in related works, we assembled an initial set of interaction actions: rotate, translate, shake, cover, swipe, pinch, path, tap, hover, neighbor, stack and assemble [61,73]. Similarly, a repertoire of spatio-temporal visualization commands was constructed, encompassing chopping, flattening, recoloring, combination and re-scale [2,3].…”
Section: Initial Set Of Interaction and Commandsmentioning
confidence: 99%