2006
DOI: 10.7208/chicago/9780226096315.001.0001
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Synthetic Worlds

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Cited by 183 publications
(60 citation statements)
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“…I can not imagine a community more repressed than video gamers. By forsaking the traditional wisdom that, "video games rot your brain" and looking beyond the surface of appearances, we find that not only is there real culture happening under our proverbial noses, but we may also find that the attitudes, beliefs, and behaviors of the "new generation" of video gamers could very well have tremendous impact on social, political, and economic issues far beyond the boundaries of their synthetic worlds [6].…”
Section: Discussionmentioning
confidence: 99%
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“…I can not imagine a community more repressed than video gamers. By forsaking the traditional wisdom that, "video games rot your brain" and looking beyond the surface of appearances, we find that not only is there real culture happening under our proverbial noses, but we may also find that the attitudes, beliefs, and behaviors of the "new generation" of video gamers could very well have tremendous impact on social, political, and economic issues far beyond the boundaries of their synthetic worlds [6].…”
Section: Discussionmentioning
confidence: 99%
“…In 2005, Edward Castronova authored one of the earliest books that investigated video games' influence on the world outside the game [6]. While he mainly focused on economics he also explored some aspects of computer game player culture.…”
Section: Virtual Dollars To Real Dollarsmentioning
confidence: 99%
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