2002
DOI: 10.1142/s0218001402001915
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Synthesis of Function-Described Graphs and Clustering of Attributed Graphs

Abstract: Abstract. Function-described graphs (FDGs) have b e e n i n troduced very recently as a representation of an ensemble of attributed relational graphs (ARGs) for structural pattern recognition 1, 2]. In this paper, the relationship between FDGs and Random Graphs 3] is analysed and the synthesis process of FDGs is studied, whereas the matching process between FDGs and ARGs is discussed elsewhere 4]. Two procedures are described to synthesize an FDG from a set of commonly labelled ARGs or FDGs, respectively. Then… Show more

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Cited by 36 publications
(32 citation statements)
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References 23 publications
(14 reference statements)
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“…The learning process was as follows: (1) perform colour segmentation in each individual object view image; (2) create an adjacency graph for each one of the segmented regions of each object view; (3) transform the adjacency graph in an attributed graph (AG) using the hue feature as the attribute for each node graph; (4) synthesize a group of 35 object views in a FORG, FDG and SORG using the algorithms described in [16][19] (we use groupings of varying number of graphs to represent an object in order to evaluate the results, concretely we used 3, 4, 6 and 9 random graphs for each 3D object). The recognition process follows a similar procedure, but instead of synthesizing the graphs a measure distance between them was applied to evaluate to which 3D object the input graph belonged.…”
Section: Learning and Recognising 3d Objects Represented By Multiple mentioning
confidence: 99%
“…The learning process was as follows: (1) perform colour segmentation in each individual object view image; (2) create an adjacency graph for each one of the segmented regions of each object view; (3) transform the adjacency graph in an attributed graph (AG) using the hue feature as the attribute for each node graph; (4) synthesize a group of 35 object views in a FORG, FDG and SORG using the algorithms described in [16][19] (we use groupings of varying number of graphs to represent an object in order to evaluate the results, concretely we used 3, 4, 6 and 9 random graphs for each 3D object). The recognition process follows a similar procedure, but instead of synthesizing the graphs a measure distance between them was applied to evaluate to which 3D object the input graph belonged.…”
Section: Learning and Recognising 3d Objects Represented By Multiple mentioning
confidence: 99%
“…Among them we could name: [4] where optimal pairwise labelings are required or [5] and [6] where, in this case, the CL computation is based on sub-optimal pairwise labelings. Although [5] is quite more effective than [6], both share the same weakness: the use of pairwise labelings, where a simple labeling error taken at initial stages could derive in a bad global result. Moreover [5] have tendency to add extra nodes in the final CL, which might be not desired in some applications.…”
Section: Introductionmentioning
confidence: 99%
“…Random Graphs such as FirstOrder Random Graphs (FORGs) [20], Function-Described Graphs (FDGs) [17,18] and Second-Order Random Graphs (SORGs) [16]; a Maximally General Prototype [4]; the Median Graph [9] and the Barycenter Graph [8] have been proposed as representatives of a set of graphs, among others. Most of these methods suffer from a prohibitive computation time or are limited to a restricted family of graphs.…”
Section: Introductionmentioning
confidence: 99%