2013
DOI: 10.1111/jpim.12127
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Synergies among Producer Firms, Lead Users, and User Communities: The Case of the LEGO Producer–User Ecosystem

Abstract: While many firms today proactively involve users in their new product development efforts using a wide variety of methods such as the lead user method, firm-hosted user communities, or mass customization toolkits, some pioneering firms are experimenting with the creation of sustainable producer-user ecosystems designed for the continuous exploration and exploitation of business opportunities. In this paper, the functioning of such ecosystems is studied with particular emphasis on the synergies they can yield. … Show more

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Cited by 162 publications
(119 citation statements)
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“…It allows customers to experiment with product designs independently, which shields customers' creative ideas from being influenced by NPD employees' existing knowledge. While NPD employees may be constrained by past experiences, customers tend to have different perspectives and are likely to find new approaches that expand the solution space (Hienerth et al 2014;Kristensson et al 2004). Research finds that product ideas generated solely by customers are more creative than those generated by NPD experts (Nishikawa et al 2013;Poetz and Schreier 2012).…”
Section: Knowledge Management Strategymentioning
confidence: 97%
“…It allows customers to experiment with product designs independently, which shields customers' creative ideas from being influenced by NPD employees' existing knowledge. While NPD employees may be constrained by past experiences, customers tend to have different perspectives and are likely to find new approaches that expand the solution space (Hienerth et al 2014;Kristensson et al 2004). Research finds that product ideas generated solely by customers are more creative than those generated by NPD experts (Nishikawa et al 2013;Poetz and Schreier 2012).…”
Section: Knowledge Management Strategymentioning
confidence: 97%
“…This creates, what Rindfleisch et al ( *) labeled as innovation as data where “[…] firms acquire, analyze, and act upon consumer data to enhance their innovation activities.” Here, consumers play a central role in developing, adapting, and modifying existing products, thus creating innovations. An example is the Lego community discussed extensively in Hienerth, Lettl, and Keinz (), where consumers become part of the innovation process. Especially, lead users exhibit a clear solution orientation and may help firms to design completely new product solutions (Kaminski, Jiang, Piller, and Hopp, ; von Hippel, ).…”
Section: Theme 4: Keeping Up With the Timesmentioning
confidence: 99%
“…By providing infrastructural support and encouragement to innovative customers Lego has engendered a synergistic relationship between fans and in-house research and development staff. Fans continue to buy the bricks and now enjoy building with them in a newly social way while Lego hosts the platform and gains potentially lucrative insight into their customers' design preferences (29, 30). …”
Section: Next Steps For Public Health Research and Practice Using An mentioning
confidence: 99%