“…Game Play Information: The game's play information coding categories were drafted and fine-tuned through multiple game play trials and by referencing existing game coding protocols. [38][39][40][41][42][43][44][45][46][47][48][49][50] The coding categories included: Primary Health Topic (adapted from the World Health Organization's International Classification of Diseases), 51 Level of Claimed Influence (this refers to the potential influence claimed by the game designers and developers, not their actual influence among players, which is reported by peer-reviewed publications), Internet Connectivity, Game Genre, Sound Presence, Information about Playable Game Characters, Game Perspective, Game Setting, Number of Players, Narrative Presence, Game Play Time, and Game Usability Evaluation. In terms of the criteria for a game's playability evaluation, we adopted the usability principles for videogame design 52 into a usability criteria chart of game play to evaluate each game by entering 1 to 3 for each criterion (1-Bad, 2-OK, and 3-Good).…”