SwageXR: Designing Gamified AR Applications for Industrial Training
Luke Beveridge,
Keshav Dahal,
Marco Gilardi
Abstract:This paper presents a case study describing the design of SwageXR, an augmented reality (AR) application that gamifies a tubing assembly exercise. The aim of this paper is to contribute to the field of extended reality (XR) applications by providing a case study of a novel design process based on an existing framework by Gilardi et al.
Design needs and requirements were gathered using a contextual design approach and qualitative research through interviews with training course instructors as well as a w… Show more
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