2020
DOI: 10.1007/978-3-030-58548-8_16
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Surface Normal Estimation of Tilted Images via Spatial Rectifier

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Cited by 21 publications
(11 citation statements)
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References 33 publications
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“…III-B) on Azure Kinect datasets. Table III [5], and is trained with the truncated angular loss [39]. In these tests, we achieve satisfactory performance when evaluating DORN on the scenes with gravity aligned images (see Table III, Gravity-aligned frames).…”
Section: Generalization Capability On Azure Kinect Datasetsmentioning
confidence: 76%
See 1 more Smart Citation
“…III-B) on Azure Kinect datasets. Table III [5], and is trained with the truncated angular loss [39]. In these tests, we achieve satisfactory performance when evaluating DORN on the scenes with gravity aligned images (see Table III, Gravity-aligned frames).…”
Section: Generalization Capability On Azure Kinect Datasetsmentioning
confidence: 76%
“…To address this issue, we follow the approach of [39] to warp the input image so that the gravity, which is estimated from IMU, is aligned with the image's vertical axis. Note that, in this paper, we are interested in how the accuracy of surface normal prediction affects the depth completion performance, rather than solely focusing on the surface normal performance as in [39]. The idea of using gravity from VI-SLAM has been proposed in [40] as a regularization for a depth-prediction network during training time.…”
Section: B Surface Normal Networkmentioning
confidence: 99%
“…Surface Normal Prediction Despite having a continuous output domain like depth estimation, the surface normal problem remains under-explored for discretization approaches. Most prior works on surface normal estimation focus on improving the loss [4,25,58], reducing the distribution bias [4] and shift [25], and resolving the artifacts in ground-truth by leveraging other modalities [40,77]. Until recently, iDisc [75], a method based on discretizing internal representations, shows promise for depth estimation and 2), the probability distribution map is generated by first multiplying the per-pixel embeddings with the cluster centers, followed by a softmax operation.…”
Section: Related Workmentioning
confidence: 99%
“…Normal vectors estimation [22][23][24] is the cornerstone of many 3D computer vision tasks such as segmentation [25], registration [26], surface construction [27], object recognition [28], and others. The most common approach to estimate the surface normal vector at a point is to fit a plane to a local neighborhood of the query point and determine the vector normal to the tangent plane (See Appendix A).…”
Section: Normal Estimation From Point Cloudsmentioning
confidence: 99%