2019
DOI: 10.1108/jarhe-05-2019-0111
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Supporting wellbeing through scholarship of teaching and learning

Abstract: Purpose The purpose of this paper is to explore the impact and value of a scholarship of teaching and learning-led (SoTL) professional development in higher education (HE), with a focus on practitioner wellbeing. Design/methodology/approach The research was a small-scale mixed-methods design, surveying 21 participants and interviewing 3 current students or recent graduates from a UK-based MEd in Teaching and Learning in HE. Data were mapped against an evidence-based framework for wellbeing. Findings A SoTL… Show more

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Cited by 5 publications
(1 citation statement)
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“…Actions corresponding to FWTW are fulfilled through tasks issued to the player by the NPCs, which can include connecting with other NPCs, collecting items from the nearby forest, sharing items with other NPCs and developing and growing the in-game environment, among others. The structure of the game is designed to incorporate a framework effective in improving wellbeing (Lawrence and Herrick, 2020; Cheater, 2019), and uses game mechanics aimed at cultivating intrinsic motivation. As an example, while participants are prompted to complete named individual tasks through the in-game journal (see Appendix), the completion of these tasks can be arranged in a non-linear and self-determined manner, reward systems and a social network of NPCs (Krath et al , 2021).…”
Section: Introductionmentioning
confidence: 99%
“…Actions corresponding to FWTW are fulfilled through tasks issued to the player by the NPCs, which can include connecting with other NPCs, collecting items from the nearby forest, sharing items with other NPCs and developing and growing the in-game environment, among others. The structure of the game is designed to incorporate a framework effective in improving wellbeing (Lawrence and Herrick, 2020; Cheater, 2019), and uses game mechanics aimed at cultivating intrinsic motivation. As an example, while participants are prompted to complete named individual tasks through the in-game journal (see Appendix), the completion of these tasks can be arranged in a non-linear and self-determined manner, reward systems and a social network of NPCs (Krath et al , 2021).…”
Section: Introductionmentioning
confidence: 99%