2021
DOI: 10.1109/tpami.2019.2955131
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Superpixel Soup: Monocular Dense 3D Reconstruction of a Complex Dynamic Scene

Abstract: This work addresses the task of dense 3D reconstruction of a complex dynamic scene from images. The prevailing idea to solve this task is composed of a sequence of steps and is dependent on the success of several pipelines in its execution [1]. To overcome such limitations with the existing algorithm, we propose a unified approach to solve this problem. We assume that a dynamic scene can be approximated by numerous piecewise planar surfaces, where each planar surface enjoys its own rigid motion, and the global… Show more

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Cited by 35 publications
(24 citation statements)
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References 64 publications
(143 reference statements)
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“…Similarly, rewriting the Eq:(15) treating S as variable. 20) In contrast to the previous form, the solution to Eq:(20) is not straight forward. To obtain a closed form solution to this problem, lets define a soft-thresholding function S τ (σ) = sign(σ).max(|σ| − τ, 0).…”
Section: Solutionmentioning
confidence: 97%
See 1 more Smart Citation
“…Similarly, rewriting the Eq:(15) treating S as variable. 20) In contrast to the previous form, the solution to Eq:(20) is not straight forward. To obtain a closed form solution to this problem, lets define a soft-thresholding function S τ (σ) = sign(σ).max(|σ| − τ, 0).…”
Section: Solutionmentioning
confidence: 97%
“…Non-rigid Structure from Motion (NRSfM) is a wellknown problem in geometric computer vision [5,1,9,20,18]. The goal of this problem is to reconstruct 3D structure of a deforming object using multiple frames.…”
Section: Introductionmentioning
confidence: 99%
“…Carranza et al [Carranza et al 2003] uses a multi-view system to recover 3D models from silhouettes for synthesizing novel views from arbitrary perspectives. Kumar et al [Kumar et al 2021] uses a monocular video as input to recover a dynamic scene by a conventional optimization approach with two assumptions of scene and deformation, which is 1) The dynamic scene can be approximated by multiple piece-wise planar surfaces with rigid motions, 2) the deformation of the scene is locally rigid but global as-rigid-as possible. However, these methods above have limited ability to model and manipulate the complicated scene geometry for further visual effect rendering.…”
Section: Related Workmentioning
confidence: 99%
“… Kumar, Dai & Li (2019) illustrates a technique to build 3D reconstruction of a complex dynamic scene using two frames by applying super-pixel over-segmentation to the image. A generically dynamic (hence non-rigid) scene with a piecewise planar and rigid approximation are presented.…”
Section: State Of the Artmentioning
confidence: 99%