“…26)." From this collection of work, only eight pieces of scholarly work (seven peer-reviewed articles, one dissertation, and one book chapter) were found identified that had produced a list of different types of dark participation/toxicity in games (i.e., Blackburn and Kwak, 2014;Kwak and Blackburn, 2014;Kwak et al, 2015;Fichman and Sanfilippo, 2016;Neto et al, 2017;Saarinen, 2017;Cook et al, 2018;de Mesquita Neto and Becker, 2018;Komaç and Çagıltay, 2019).…”